- THIS SITE reserves the right to limit or refuse any wager prior to its acceptance.
- Minimum wager $50 by phone, $1 by Internet.
- BAD LINE RULE – THIS SITE will not accept wagers on events posted with obvious or gross
line errors. Management also reserves the right to cancel any wager made on an obvious
"bad" line whether due to software or human error.
-
In a "dead heat", two or more competitors are joint winners in a race or contest. For wagering purposes, the wagered
amount on a selection is divided by the number of competitors involved in the dead heat (divided stake) and multiplied by the number
of paying positions in question. The divided stake gets paid the full odds of the original selection.
The remainder of the stake is a loser.
Dead Heat Example:
|
Straight Bet selected on Ogivly TOP 10 +350, for $100. |
Scenario #1: Two golfers – including Ogivly – tie for 10th place. |
The risk amount ($100) is divided by 2 as there are only 2 golfers sharing one same paying position (10th place).
In this case, half of the stake ($50) gets paid full odds, and the other half ($50 as well) is lost. $50 on Ogivly +350 wins
$175, for a total credit of $225.
A bet on any other golfer for TOP 10 that is not tied in 10th place, but yet a winner,
will pay full odds for the whole amount wagered. |
Scenario #2: Five golfers – including Ogivly – tie for 10th place. |
The risk amount ($100) is divided by the number of competitors involved in the "dead heat" (5 golfers) = $20 (divided stake)
and multiplied by the number of paying positions (there is only one paying position as it is the last place in which 5 golfers are tied).
The remainder $80 of the risk amount are lost.
The divided stake gets paid full odds of the wager as if originally the bet was only for $20.
$20 on Ogivly +350 pays $70 to win, for a total credit of $90.
A bet on any other golfer for TOP 10 that is not tied in 10th place, but yet a winner,
will pay full odds for the whole amount wagered. |
Scenario #3: Five golfers – including Ogivly – tie for 8th place. |
The risk amount ($100) is divided by the number of competitors involved in the "dead heat" (5 golfers) = $20 (divided stake) and multiplied by the number
of paying positions (3: 8th, 9th & 10th) = $60. The wager amount to be paid at full odds is $60. The remainder $40 of the risk amount are lost.
$60 on Ogivly + 350 pays $210 to win, for a total credit of $270.
A bet on any other golfer for TOP 10 that is not tied in 8th place, but yet a winner,
will pay full odds for the whole amount wagered. |
- Members should check their account balance on a weekly basis at the minimum.
- Members must state their User ID and Password to the THIS SITE consultant prior to
obtaining a line or placing a wager.
- Account balances are verified by the THIS SITE consultant. Any discrepancies will be
corrected by the customer service department.
- THIS SITE keeps track of all wagers by telephone. Any discrepancies with regard to
wagers will be resolved by the tape recording of the transaction, and that recording
shall serve as the final determination of the dispute and all wagers will be adjusted
accordingly.
- READ BACK IS FINAL" when the THIS SITE consultant reads back the wager and says "If
all of the plays just stated are correct, please state your PIN and Password". It
is the customer's responsibility to correct any errors during the readback. Once
the plays are confirmed they are final. In the event that the customer does not
hear the read back due to technical difficulties, it is the customer's responsibility
to call back immediately to confirm the plays. Otherwise the wagers will be voided.
- All disputes will be settled by management in a timely manner.
- THIS SITE reserves the right to add, delete or change house wagering limits, rules
or payoff odds at any time.
- The placing of wagers by anyone under 21 is prohibited.
- Las Vegas Rules apply to any wager or discrepancy not covered by the rules and regulations
here specified.
- In order to have action, the game must go:
- Football (College - Pro) 55 min. of play
- Basketball (Pro) 43 min. of play
- Basketball (College) 35 min. of play
- Hockey (Pro) 55 min. of play
- Boxing (Pro - amateur) 1st round bell
- Other sports (W/time-limits) 5 min. of play remaining
- Baseball (Home Team Winning) 4 1/2 innings complete
- Baseball (Visitor Winning) 5 innings complete
- Baseball (Total Runs-Home team winning) 8 1/2 innings complete
- Baseball (Total Runs-visitor winning) 9 innings complete
- All sporting events must be played on the date as scheduled unless otherwise specified.
Any event postponed or rescheduled will automatically constitute " No Action".
- When wagering on totals, overtime periods are counted in the final score, unless
otherwise specified.
- The home team is always listed as the bottom team unless otherwise specified.
Baseball wagering rules
Baseball Notes: If a Regular Season game is called or suspended after 4½ innings
of play the score is determined after the last full inning of play, unless the home
team scores to tie or win in the bottom half of the inning, in which case the winner
is determined by the score when the game is called. When betting listed pitchers,
both pitchers must start in order to have action. In Baseball, a wager on a Run
Line or a Total will always be with the Listed Pitchers, therefore if there is a
Pitcher change, the wager will be NO ACTION.
Rules Exception: MLB Post Season Games that are suspended (not cancelled), bets
will carry over until the game is ruled final. This Rule Exception only applies
to MLB Post Season Games and not regular season games.
Example: Texas and Tampa score is 1-2 in the top of the 8th and Texas scores a run
to tie the game 2-2. Now the game is suspended due to rain and scheduled to resume
2 days later. In this case all bets pending will remain pending until the game is
completed and ruled final.
- When wagering on total runs (over/under) the game must go 9 innings (8.5 if the
home team is ahead) to have action. If a Regular Season game is called or suspended
in extra innings, the score will be determined after the last full inning unless
the home team scores to tie, or takes the lead in the bottom half of the inning,
in which case the score is determined at the time the game is called
- The result of a game is official after 5 innings of play unless the home team is
leading after 4.5 innings. If a Regular Season game is called or suspended, the
winner is determined by the score after the last full inning unless the home team
scores to tie, or takes the lead in the bottom half of the inning, in which case
the winner is determined by the score at the time the game is called. Monies will
be refunded if the home team ties the game and it is then suspended. Regular Season
Games will not carry over to the following day unless otherwise specified.
- Wagers on Total Runs, Run Lines and Alternate Run Lines will be refunded if a pitcher
change occurs prior to both listed pitchers throwing at least one pitch.
- Run line wagering rules are the same as those for baseball totals.
- Money-line wagers on baseball will be accepted in the following manner:
- Action - team against team, regardless of the starting pitchers.
- Listed Pitchers - if both starting pitchers are not exactly as specified at the
time of the bet, the wager will be deemed "no action".
- One Listed Pitcher - this is a wager on or against one specified pitcher, regardless
of the other starting pitcher. If the specified pitcher does not start, the wager
is deemed "no action".
- In the event there is a pitching change prior to the game, the money-line will be
adjusted and "action" wagers will be graded using the opening price for the new
pitcher.
- A pitcher is deemed a starter after throwing the first pitch to the opponent's first
batter.
- Double Headers: Double header games are denoted as Game1 or Game2. Members may list
pitchers in a double header, however, wagers are taken on games, not pitchers. If
a scheduled pitcher does not go in his scheduled game of a double header but in
the other game, wagers are graded based on the Game, not on the pitcher.
Baseball Series Wagers:
- Wagers on baseball series are based on the first three games played of each series.
- At least two of the first three series games must be played for wagers to have action.
- If only one of the first three games is postponed or canceled, series wagers stand
as written.
- If two of the first three games are postponed or canceled, all wagers on that series
will be graded as No Action and the monies refunded.
- A called game will count toward a series wager provided it is officially declared
a regulation game.
- Pitchers cannot be listed for series wagers; all wagers will have action regardless
of the starting pitchers.
FOOTBALL BETTING RULES
Minimum Time for Action:
- For wagering purposes, winners and losers are determined by the final score (including overtime). All games must go at least 55 minutes to have action (unless specified). Overtime counts for the final score unless specified.
- If a game is suspended after 55 minutes and not resumed the same day, then regardless of whether the game is completed at a later date, the score when the game is halted will determine the betting results.
- If play is suspended before the completion of 55 minutes and not resumed the same day, all bets will be scored as "no action" and all monies refunded.
Additional Rules:
- All wagers on the game and the second half will include overtime scoring. Wagers on fourth quarters do not include overtime scoring.
- All games must be played on the scheduled date and at the scheduled site to have action, unless otherwise noted before a contest.
- For the NFL regular season wins to have action, teams must complete all 16 regular season games.
- The AFC and NFC winners are determined by the two teams advancing to the Super Bowl.
- The NFL "Away Points/Home Points" wagering proposition includes all games played in a given NFL week which includes all games played from Thursday to Monday.
- NFL Propositions will be graded using the results listed at www.NFL.com
- Arena Football Propositions will be graded using the results listed at www.Arenafootball.com.
- For all Football Propositions involving statistics for a player, that player must have at least one passing attempt (QB) or rushing attempt (RB), or the wager will be considered No Action.
- In Canadian Football, a "single" is defined as any one-point scoring play, excluding PATs (Points After Touchdown).
- For wagering purposes, defensive points do not include PATs (Points After Touchdowns).
- Las Vegas wagering rules will apply to any situations not covered herein.
Buying points in Football:
The cost of buying half-points is as follows:
- College football: All half-points cost 10 cents each.
- NFL: All half-points cost 10 cents each, with the exception of buying on or off '3'. That costs an extra 25 cents.
Highest/Lowest Team Total:
- Wagers on Highest Team Total or Lowest Team Total will stand ("have action") only if games are played on the scheduled dates and at the scheduled sites, as listed.
- If teams tie for the highest team total, the winner will be the team with the greatest winning margin (least points scored by the opposition). If the winning margins are also equal, all wagers on the tied teams will be graded as winners.
- If teams tie for the lowest team total, the winner will be the team with the greatest losing margin (most points scored by the opposition). If the losing margins are also equal, all wagers on the tied teams will be graded as winners.
Halftime wagering:
- Is simply a wager only on the score of the first, or second half of a contest. The line offered will be a pointspread, a moneyline, or a combination of the two, but the wager applies only to the score of the halftime period specified.
College Football Season Wins Rules:
- Bowl Games and Conference Championship Games are NOT used towards teams season wins total - Regular Season Games ONLY.
- Teams must play every scheduled regular season game for action.
NCAA Football Conference Championship Futures Rules
- If the conference has an official championship game, the winner of the championship game is deemed to have won that conference.
If the conference has co-champions, the first team picked by the BCS is graded as a winner, and all other teams are losers. If a conference has co-champions, and no team is picked by the BCS, ALL team wagers will be graded as "No action" and refunded.
For divisional odds within conferences, the team participating in the conference championship game will be considered to have won that division.
NFL Propositions - First Coach to be Fired or Released:
- Coach must be fired or resign in Regular Season for action.
- If more than one coach is fired or released on the same day, the first coach fired or released will be the winner according to www.NFL.com.
NFL/NCAA Game Propositions - Team Performance
- 10 points for a win (tie 5 points for each team).
- 1 point for each point the team scores.
- Total points equals team performance.
Example
Raiders 24 Final
Patriots 10
Raiders Performance = 34
Patriots Performance = 10
NFL/NCAA 1st Half Propositions - Team Performance:
- 6 points for a win (tie 3 points for each team).
- 1 point for each point the team scores
- Total points equals team performance.
Example
Giants 14 End 1st Half
Redskins 10
Giants Performance = 20
Redskins Performance = 10
NFL Propositions - Multi-way Player Props:
- If any player listed in a category does not play in the game, the entire category will be graded as no action. For example, if one of the players listed in the Rushing Yards category does not play, then all wagers on Rushing Yards will be graded as no action.
In case of a tie for the Passing Yards category, the tie-breaker is Completion, then Touchdown Passes, then Team Points.
In case of a tie for the Rushing Yards category, the tie-breaker is Touchdowns, then Team Points.
- In case of a tie for Receiving Yards, the tie-breaker is Receptions, then Touchdowns, then Team Points.
- The tie-breaker rules are used until the tie is broken. For example, for Receiving Yards, if the tie is broken using Receptions, the wagers will be graded using these results.
Fantasy Football Player Matchup Rules:
- The scoring system of 1 point for every 50 passing yards, 1 point for every 20 rushing yards, 1 point for every 20 receiving yards, 6 points for every touchdown, 2 points for every 2 point conversion, -2 points for every fumble lost and -2 points for every interception will be used.
- Every yardage category will be rounded to the near point separately at the end of the time period.
- Yearly matchups include all 16 regular season games. All players in the matchup must play in at least 8 games for action.
- Weekly matchups are for 1 week only. An NFL week starts on Thursday and ends on Monday. All players in the matchup must play 1 down for action.
Fantasy Rivals and Fanball Team Matchup Rules:
- Final score of Fantasy Rivals matchups will be determined by fantasyrivals.com or fanball.com based on the teams and scoring system finalized for the game there. Scoring systems and lineup composition will vary by game.
- Matchups include all games from Thursday to Monday of the current week. Any game rescheduled outside this time frame will not be counted.
- Matchups will be action if and only if the Quarterback of both fantasy teams play at least 1 play. If a team starts more than one quarterback, at least 1 quarterback on each team must play at least 1 play. If this condition is not satisfied, all bets will be refunded on that matchup.
Special Football Season Win Rules:
- ‘NFL Season Win Totals’ only include regular season games and all 16 regular season games must be played for action.
- Play-off games and pre-season games do not count for this bet offering.
- ‘NCAA Season Win Totals’ only includes regular season games. Each team must play their scheduled 12 regular season games. Championship games and Bowl games do not count for this bet offering. Teams must play all scheduled opponents.
Basketball
Minimum Time for Action:
- NBA games must go at least 43 minutes to have action. For all other basketball leagues, games must go at least 35 minutes unless otherwise specified.
- For wagers on periods (quarters and halves) the minimum time is considered to be the duration of the period. If the entire game is not completed, wagers on quarters and halves will have action if the relevant period was completed.
- For wagering purposes, winners and losers are determined by the final score (including overtime), provided that the game has gone the minimum time as specified above. If a game is suspended after the minimum time has been played and not resumed the same day, then regardless of whether the game is completed at a later date, the score when the game is halted will determine the betting results.
- If play is suspended before the minimum time has been reached and not resumed the same day, all bets will be scored as 'no action' and all monies refunded.
- Any props wager involving a player statistic will be scored as 'no action', if that player does not play at least 1 minute.
Additional Rules:
- All wagers on the game and all wagers on the second half will include overtime scoring.
- For props wagers, unless stated otherwise, the second half includes overtime.
- A "Double Double" for purposes of Basketball props means ten or more in at least two of the following categories: Points, Rebounds, Assists, Blocks or Steals.
- Wagers on fourth quarters do not include overtime scoring.Unless noted before a contest, all events must be played on the scheduled date and at the scheduled site to have action.
- A two-team teaser resulting in Tie/Win or Tie/Tie is considered a push and all money is refunded. Any teaser with a loss and an open leg is a loss.
- These rules apply to both college and professional basketball.NBA results are graded using stats from NBA.com.
- For NBA Player props, Player performance = +2 per Point Scored, +3 per Rebound, +3 per Assist, +5 per Steal, +5 per Block, -2 per MISSED FG, -3 per MISSED FT, -3 per Personal Foul, -5 per Turnover.
- NCAA Basketball results are graded using stats from espn.com.
- A NBA basketball team must play all 82 games for wagers on its season wins to have action.
- Las Vegas wagering rules will apply to any situations not covered herein.
NBA/NCAA Propositions - Team Performance:
- 15 points for a win.
- 1 point for each point the team scores.
- Total points equals team performance.
Example
Lakers 98 Final
Suns 80
Lakers Performance = 113
Suns Performance = 80
NBA Propositions - Multi-way Player Props:
- If any player listed in a category does not start the game, the entire category will be graded as no action. For example, if one of the players listed in the Points Scored category does not start the game, then all wagers on Points Scored will be graded as no action, even if the player later enters the game.
- Tie-breaker: Points Scored, then Assists, then rebounds, then Team Points scored. For example: If the category is Assists, the tie-breaker is Points Scored, then Rebounds, then Team Points. If the category is Points Scored, the tie-breaker is Assists, then Rebounds, then Team Points scored.
Hockey
THIS SITE offers both American and Canadian lines in hockey.
Canadian line:
- EX.
- Sharks –½ +130
- Kings +½ -150
Sharks are minus a half a goal plus 130 and the Kings are plus a half a goal minus
150.
American line: Regular “Money lines”.
Wagering is accepted on the total goals scored. Overtime period counts towards the
final score.
Penalty Shootouts are expressly considered part of overtime. If a Penalty Shootout
is contested, the winner will be credited with an extra goal.
Parlays or if bets with Puckline to total on the same game are NOT allowed.
Boxing
Wagering on boxing is done by laying or taking “money line” odds:
- The Minus (-) indicates the favorite.
- The Plus (+) indicates the underdog.
Parlays
Football, Basketball and Baseball
Please contact your agent for Parlay Rules and Maximum Payouts.
Teasers
Regular Teasers give you a choice of 6, 6½ or 7 points in football (4, 4½
or 5 pts for Basketball), which improve the line used on your team. You may pick
anywhere between 2 and 6 teams, and the corresponding payout increases with the
number of teams picked. Please contact your agent for Teaser Payouts.
In the case of a Tie, then the teaser reverts to the lower teaser payout. This means
that if you made a 4 team Teaser and one of your choices is a Tie, then the teaser
payout will be that of a 3 Team Teaser. In the case of a tie in a 2 team Teaser,
then the result is a No Action on the bet, regardless of the result of the other
team.
Special Teasers give you even more points than regular teasers, 10 points
on 3-Team Special Teasers and 13 points on 4-Team Special Teasers (8 & 10 pts for
Basketball).
Please contact your agent if you have any questions.
If Bets and Reverses
If Win Push or Cancel: if the first pick wins, ties, cancels, or is suspended, you
have action on the second pick and so on.
If Win Only: only if the first pick wins, you have action on the next pick and so
on.
BASEBALL Propositions
First-Half Wagers (5 innings):
- All wagers on baseball first halfs (5 innings) will be decided on the basis of the
score at the end of five full innings .
- If a game does not go five full innings, all first-half wagers (5 innings) will
be cancelled.
- Once 5 full innings have been completed, all wagers on the first half (5 innings)
will stand.
- All first-half wagers (5 innings) must list both pitchers. If either listed pitcher
does not start, wagers on the first half (5 innings) will be cancelled.
Baseball Grand Salami:
- The Baseball Grand Salami will be decided by the total runs scored in all major-league
games scheduled for that day.
- All scheduled games must go at least 9 innings (8½ if the home team is winning).
- If any scheduled game is canceled or stopped before the completion of 8½ innings,
all wagers on the Baseball Grand Salami will be cancelled.
- No pitchers will be listed for the Grand Salami; all wagers will have action regardless
of the starting pitchers.
MLB Runs, Hits and Errors (MLB R-H-E):
- All MLB R-H-E wagers will be graded using the sum of Runs, Hits and Errors as grading
factors.
For example,
|
Runs |
Hits |
Errors |
LA Angels |
2 |
6 |
3 |
Cleveland |
14 |
10 |
0 |
will result in a MLB R-H-E score of LA Angels 11, Cleveland 24 = total of 35.
- When wagering on MLB R-H-E totals (over/under) the game must go 9 innings (8.5 if
the home team is ahead) to have action. If a game is called or suspended in extra
innings, the score will be determined after the last full inning played unless the
home team scores to tie in the bottom half of the inning in which case the score
is determined at the time the game is called.
- For all MLB R-H-E wagers both listed pitchers must start. A pitcher is deemed a
starter after throwing the first pitch to the opponent's first batter. If a listed
pitcher doesn't start all wagers will be refunded.
MLB Prop Rules:
- MLB Propositions will be graded using the results listed at www.MLB.com .
- On player props, the player must start the game or the pitcher must throw one pitch
for the wager to have action.
- “Team to score first”, “yes/no score in 1st inning”, “ team to hit 1st double, triple
or Home Run” are graded as soon as that occurs . The bet is final even should the
game be rained out or suspended.
- On total runs scored by team, the game must go 9 innings (8.5 if the home team is
ahead) to have action.
- The listed pitchers must start the game for any props to have action.
- For head to head matchups between players, both players must start the game for
the prop to have action.
- On Total Bases Propositions, the listed pitchers and both players must start. A
batter is only credited for bases if he hits a single (1), a double (2), a triple
(3) or a home run (4). A walk, hit by pitch, error, balk, sacrifices, fielders choice
or passed ball do not count. The batter must hit the ball and make it to first base
without an error being committed. If he hits a single, for example, and makes it
further than first on an error, he is only credited with a single (1 base).
- Pitcher propositions "Total Runs Allowed" include both earned and unearned runs.
- Involving multiple players from each team, such as Player to score the 1st run or
record the 1st RBI, all players are action unless otherwise specified on the wager.
In pool events all players are action.
FOOTBALL Propositions
- NFL Propositions will be graded using the results listed at www.NFL.com
- NCAA Propositions will be graded using the results listed at www.ESPN.com
- For player propositions: The quarterback must have at least one passing attempt
and the running back must have at least one rushing attempt for the wager to be
action. In wagers involving total receptions and total receiving yards the player
must play for action, and if he doesn’t have a catch the wager stands and it is
considered as zero yards (under wins).
- For wagering purposes, defensive points do not include PATs (Points After Touchdowns).
- Involving multiple players from each team, such as “Player to score the 1st TD”,
all players are action unless otherwise specified on the wager. In pool events all
players are action.
- Overtime counts on football propositions. The 4th Quarter, however, does NOT include
Overtime. Only the actual points scored in the 4th quarter count towards a 4th Quarter
wager.
- Football propositions such as:
- Team to score first,
- Team to receive the opening kickoff,
- Team to get the first 1st down,
- Team to punt first,
- YES/NO score in 7min 30sec or 2, 4 or 5 minutes of 1st, 2nd, 3rd, 4th, quarter
- First score of the game: Touchdown/Field goal or Safety,
- Teams first score of the game: Touchdown/Field goal or Safety,
- Team to make the 1st successful FG,
- Team to miss the first FG,
- Team to record the 1st QB sack
- First turnover of the game,
- YES/NO special teams or defensive TD score,
- Player to score a TD 1st,
- QB to throw a TD 1st,
- To happen 1st for QBs
...are graded as soon as that occurs.
- For other football propositions the game must go 55 minutes for action ,
such as:
- to score last,
- Last score of the game: TD / FG or Safety
- Teams last score of the game: TD / FG or Safety
- First turnover of the game,
- YES/NO special teams or defensive TD score
- Team to Have MOST 1st DOWNS,
- Team to Have the LONGEST FIELD GOAL,
- Team to Have the LONGEST KICKOFF RETURN,
- Team to Have the LONGEST PUNT RETURN,
- Team to Have the LONGEST TOUCHDOWN,
- Total FIELD GOALS made in the game by BOTH TEAMS,
- Teams Total points scored in the game,
- Total PUNTS in the Game,
- Total QB SACKS Made by BOTH Teams,
- Total TOUCHDOWNS Made in the game by BOTH TEAMS,
- Total Player Propositions,
- Special rules on football propositions:
- The First Turnover of the game: On fumble, it has to be lost fumble recovered by
an opposing team, not be same team.
- Will either team score 3 unanswered times in game: Extra point and 2 point conversions
do not count as a score.
- Team to have the longest FG, longest kickoff return, longest punt return, longest
touchdown: If yardage is tied for both teams, wagers have no action.
- Team to have longest touchdown: Offensive, Defensive or Special teams counts.
- FIRST Team Offense to cross 50 Yards Line: Punt Return, Kickoff Return, Fumble Recovery
or Interception Return does not count towards wager, teams offense has to cross
the 50 yards line for wager to be official.
- Team to make a 3rd Down Conversion FIRST: If the 1st Down happens via Penalty, wager
is a winner.
- Team to USE a TIMEOUT 1st in the game: If Team loses a Coaches Challenge and is
charged a Timeout and this is the 1st Timeout in the game, wager is graded a winner.
- FIRST Team to be penalized for PASS INTERFERENCE: Wager is on which team will be
called for Defensive or Offensive Pass Interference (penalty) first in the game.
If penalty happens on the same play, wager becomes 2nd Defensive or Offensive Interference
penalty.
- FIRST Team to get called for a HOLDING PENALTY: Team to have Defensive or Offensive
Holding Penalty called on them first. If both teams have offsetting holding penalties
on the same play, 1st holding penalty is a winning wager.
- FIRST Punt of the game: Player catches ball & ball hits the ground or fumbles ball
= Ball Hits Ground is winner. Ball has to go out of bounds in air & land out of
bounds, if not, Ball Hits Ground is a winner. Touchback, ball must be placed on
Opponents 20 yard line for winning wager.
- Total number of different players to score: Wager is on how many team players will
score in game. Any score by a player counts towards wager. FG, TD, Safety count
as a score. Extra Point and 2 Pt Conversion don’t count towards wager.
- In NFL Regular Season wins and Team vs Team regular season wins: teams must play
all 16 Regular season games for action. Wager is for Regular Season Only.
- In Odds to win the NFL MVP: All wagers have action. If a player withdraws (due to
injury, illness, etc.), prior or during the football season all bets still have
action.
- In NFL Season player propositions (Most passing yards, most rushing yards and most
receiving yards): Wager is for Regular Season ONLY. All wagers have action.
- In NFL Regular season player vs player proposition: Most Touchdown passes thrown:
Both players MUST play in teams opening game for action. Wager is for Touchdown
Passes ONLY. Wager is for Regular Season Only.
- In NFL Regular season player vs player proposition: Most Touchdowns Scored: Both
players MUST play in teams opening game for action. All Touchdowns count towards
wager. Wager is for Regular Season Only.
- In NCAA Football Regular Season wins: Wager is for Regular Season Games Only. Conference
Championship games and Bowl games are NOT included. Team must play every scheduled
regular season game for action.
- In NCAA Conference championships: If 1 or more teams tie for the title, the winner
is the team that is selected 1st by the BCS. If a Conference has a title game then
the winner of the conference championship game will be considered to have won that
conference.
- In NCAA Divisional: The team participating in the conference championship game will
be considered to have won that division.
HOCKEY Propositions
- NHL Propositions will be graded using the results listed at www.NHL.com
- Player Propositions: For Total Player Points, both goals and assists are included.
Only goals or assists scored during regulation time are counted. For grading purposes,
goals scored during overtime and Penalty Shootouts are NOT included.
- “Team to score first” and “yes/no score in 10 minutes” are graded as soon as that
occurs.
BASKETBALL Propositions
- NBA Propositions will be graded using the results listed at www.NBA.com
- NCAA Propositions will be graded using the results listed at www.ESPN.com
- For all Football Propositions involving statistics for a player, that player MUST
PLAY in game for the wager to have action.
- Overtime counts on basketball propositions.
SOCCER RULES
- If a match is suspended before full time is reached, and not completed the same
day, wagers on the outcome of the match are considered void and all wagers will
be refunded.
- Money line wagering on soccer offers a draw line as well as sides. In the event
of a draw example: (1-1), all bets on either of the sides will be graded as losers.
Again, in the event of a draw, only wagers placed on the draw line will be graded
as a win. This rule does not apply to bets placed on the spread.
- The result of the game is decided after 90 minutes of play plus injury time. Extra
time / overtime / golden goal is not taken into consideration for soccer bets unless
otherwise stipulated.
- If any match is abandoned or postponed all bets will be void unless the relevant
marked result has already happened. For example, "first goal scorer" betting will
stand if a goal has already been scored.
HANDICAP BETTING:
ASIAN HANDICAP EXPLANATION
Asian handicap is a special sort of handicap where the possibility of a draw in soccer
game is eliminated. Your winning chance is increased from 33% to 50%. We can set quarter
ball handicaps as well and special rules come into play.
Common Asian Handicap
- 0.0
- 0.25
- 0.5
- 0.75
- 1.0
- 1.25
- 1.5
- 1.75
- 2.0
- If either team wins by any margin they (the winning team) are to be settled as the winning selection.
In the event of a draw all bets are void and stakes are refunded.
- Win by any score - All bets on this selection are winners
- Draw - Half the stakes are refunded on this selection.
The other half of the stake is classed as a loser
- Lose by any score - All bets on this selection are losers
- Win by any score - All bets on this selection are winners
- Draw - Half the stake is settled at the price of the chosen selection.
The other half is refunded to the customer
- Lose by any score - All bets on this selection are losers
- Win by any score - All bets on this selection are winners
- Draw - All bets on this selection are losers
- Lose by any score - All bets on this selection are losers
- Win by any score - All bets on this selection are winners
- Draw - All bets on this selection are winners
- Lose by any score - All bets on this selection are losers
- Win by 2 or more - All bets on this selection are winners
- Win by exactly 1 - Half the stake is settled at the price of the chosen selection.
The other half is refunded to the customer
- Draw or lose by any score - All bets on this selection are losers
- Draw or win by any score - All bets on this selection are winners
- Lose by exactly 1 - Half the stake is refunded to the customer.
The other half is classed as a loser
- Lose by 2 or more - All bets on this selection are losers
- Win by 2 or more - All bets on this selection are winners
- Win by exactly 1 - All bets on this selection are void and
refunded to the customer
- Draw or lose - All bets on this selection are losers
- Win by any score or draw - All bets on this selection are winners
- Lose by exactly 1 - All bets on this selection are void and refunded
to the customer
- Lose by 2 or more - All bets on this selection are losers
- Win by 2 or more - All bets on this selection are winners
- Win by exactly 1 - Half the stake is refunded to the customer.
The other half is classed as a loser
- Draw or lose by any score - All bets on this selection are losers
- Win by any score or draw - All bets on this selection are winners
- Lose by exactly 1 - Half the stake is settled at the price of the chosen selection.
The other half is refunded to the customer
- Lose by 2 or more - All bets on this selection are losers
- Win by 2 or more - All bets on this selection are winners
- Win by exactly 1, draw or lose by any score -
All bets on this selection are losers
- Lose by exactly 1, draw or win by any score -
All bets on this selection are winners
- Lose by 2 or more - All bets on this selection are losers
- Win by 3 or more - All bets on this selection are winners
- Win by exactly 2 - Half the stake is settled at the price of the chosen selection.
The other half is refunded to the customer
- Win by 1, draw or lose by any score - All bets on this selection are losers
- Lose by 1, draw or win by any score - All bets on this selection are winners
- Lose by exactly 2 - Half the stake is refunded to the customer.
The other half is classed as a loser
- Lose by 3 or more - All bets on this selection are losers
- Win by 3 or more - All bets on this selection are winners
- Win by exactly 2 - All bets are void and refunded to the customer
- Win by 1, draw or lose by any score - All bets on this selection are losers
- Lose by 1, draw or win by any score - All bets on this selection are winners
- Lose by exactly 2 - All bets are void and refunded to the customer
- Lose by 3 or more - All bets on this selection are losers
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6. Overs/Unders: A match must reach full time for wagers on the total number of
goals scored in the match to be valid.
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7. Should there be a dispute over a proposition (examples include, but are not
limited to: name of the first goalscorer; time of a goal) wagers will be settled and
paid based on the reports of the sporting media.
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8. Wagers on the first half of a soccer match include 45 minutes of play plus any
stoppage time added by the referee at the end of the first half. If the first half is
not completed, wagers shall be void and stakes returned.
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9. Wagers on the second half of a soccer match include 45 minutes of play plus any stoppage
time added by the referee at the end of the second half. Extra periods, golden goals, and
shootouts are not included in second half wagering. Goals scored in the first half do not
count toward the second half wager.
Example: Suppose AC Milan lead Juventus 1-0 at half time and the odds on the second half
are Juventus -0.5. The -0.5 applies to the second half of play only. Therefore Juventus
bettors win if Juventus scores more goals in the second half than AC Milan scores in the
second half. AC Milan bettors win if the teams score an equal number of goals in the
second half, or if AC Milan scores more goals in the second half than Juventus scores
in the second half.
The match must reach full time for second half wagers to stand.
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10. Bets on teams to qualify or to advance to the next round of a competition:
Bets are paid out on the referee’s final whistle at the match’s natural conclusion,
whether the match is decided in regular time, extra time, or in a penalty shootout.
Extra time and penalty shootouts are always included for betting purposes.
In a one-leg match all bets have action once the match kicks off.
If the referee abandons a one-leg match (for reasons including,
but not limited to: crowd disturbances, unplayability of the pitch,
or one team not having enough players to continue) bets will be paid
based on decisions of the relevant governing body. Bets will stand while
the governing body considers the circumstances of the abandonment and determines
what remedy is to be taken (including, but no limited to: forfeiture, resumption of
play at a later time, or a replay). If a team is disqualified before the match kicks off,
all bets are void. If the rules prescribe a replay for a drawn match, all bets stand for the replay.
In a two-leg match, all bets have action once the second leg kicks off,
provided that the first leg has not been ruled a forfeit. If the first leg is ruled a
forfeit, all bets on teams ‘to qualify’ or ‘to advance’ are void. If the second leg is abandoned,
all bets remain valid and will be paid based on decisions of the relevant governing body.
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1. Live betting: All bets taken while Live Betting is being
offered INCLUDE all goals already scored in the match up
to the point the bet is struck.
Example: Real Madrid lead 2-0 and are currently offered at
-3. If Real Madrid win by 4 goals or more, bettors backing
Real Madrid -3 win, and bettors backing the opposition at
+3 lose. If Real Madrid win by exactly 3 goals, all bets
struck at Real Madrid -3 or the opponents +3 are refunded.
If Real Madrid win the match by two goals, or win by one goal,
or do not win the match, bettors backing Real Madrid -3 lose,
and bettors backing the opposition +3 win.
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2. Unless otherwise specified, Live Betting wagers on the outcome
of a match will be decided based on two halves of 45 minutes each and
any time the referee adds to compensate for injuries and other stoppages.
It does not include periods of extra time nor penalty shootouts.
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3. Unless otherwise stated at the time of offer, bets on live matches
stand if and only if the match reaches full time.
-
4. If a match is suspended before full time is reached, and not completed
the same day, Live Betting wagers on the outcome of the match are
considered void and all stakes shall be returned.
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5. Live betting wagers are accepted dependent on upcoming events in the
Soccer match. Clients may or may not accept these terms by confirming
or not confirming the wager with their password. All Live Betting Soccer
wagers are subject to deletion from the account.
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6. Our Sportsbook reserves the right to cancel any wager made on an obvious
"bad" line.
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7. Our Sportsbook cannot guarantee that odds will be offered at any specific
time during the match; odds will not regularly be offered after the 80th
minute of play.
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12. Wagers made on a team winning a specific cup or trophy will have action through Extra
Time and Penalty Kicks. For example, a bet made on AC Milan to win the Champions League
Trophy would have action through Extra Time and Penalty Kicks and would be graded on the
result after those added sessions(if they were needed to be played).
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13. For proposition bets concerning total number of goals on a specific day in a specific
league/competition, the exact number of matches must be played on that day and wagers will
be decided based on two halves of 45 minutes each and any time the referee adds to compensate
for injuries and other stoppages. Goals scored in periods of extra time or penalty shootouts
do not count.
For example, a prop for total number of goals for 3 English Premiere matches on a Sunday, must
have all 3 matches completed for action on that day. If one or more games is not played
(or completed) on that Sunday, the wager has no action.
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14. For proposition bets concerning home vs away goals on a specific day in a specific
league/competition, the exact number of matches must be played on that day and wagers will be decided
based on two halves of 45 minutes each and any time the referee adds to compensate for injuries and
other stoppages. Goals scored in periods of extra time or penalty shootouts do not count.
For example, a prop for home vs away goals for 3 English Premiere matches on a Sunday,
must have all 3 matches completed for action on that day. If one or more games is not
played (or completed) on that Sunday, the wager has no action.
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15. For proposition bets concerning home vs away goals for a given League or competition on a
given day, the team listed on top in a neutral field game (denoted by "(n)") will be considered
the home team.
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A proposition bet concerning if a player will score, or not score, in a specific match includes regulation
time (plus injury time) only. Own goals do not count. For wagers to have action, the player must start the match.
Bets on any player who does not start the match will be cancelled.
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o For grading purposes, only yellow cards are included for Total Yellow Card Propositions.
When a player receives a second yellow card (and as a result, a red card), the player will
have been shown two yellow cards.
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o If a player receives a straight red card, he will not necessarily have been shown a yellow
card previously in the match. Therefore, a straight red card is not included in the grading
of Total Yellow Card propositions.
-
o For example, a game with two yellow cards and a straight red card would be graded as two yellow
cards; Or, a game with two players with one yellow card each and one player with a red card
(as a result of two yellow
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o For betting purposes all yellow cards shown to any player count (this includes those playing or
sitting on the bench). Any cards shown to “non-playing” staff do not count.
-
o Yellow cards during periods of extra time are not included. Only Yellow cards shown during
regulation time, or any time the referee adds to compensate for injuries and other stoppages,
are included.
For grading purposes, Corner Kicks which happen in periods of extra time are not included. Only Corner Kicks which
take place during regulation time, or any time the referee adds to compensate for injuries and other stoppages,
are included.
For grading purposes, Offsides which happen in periods of extra time are not included. Only Offsides which take
place during regulation time, or any time the referee adds to compensate for injuries and other stoppages,
are included.
For grading purposes, only goals in regulation time, or any time the referee adds to compensate for injuries
and other stoppages, are included.
For grading purposes, wagers will be graded based on the completion of each of the competition's stages
(i.e. qualifying rounds, group stages, quarterfinals, etc.) and not based on who is eliminated first.
In other words, if one team is eliminated in the semifinals based on a Tuesday match result and the other
team is also eliminated in the semifinals based on a Wednesday match result, wagers would be graded no action.
In any match with a forfeit, all wagers will have no action, regardless of how the governing body of that league scores a forfeit.
For proposition wagers on which team will score first, only goals in regulation time or any added injury time will count.
If there are zero goals in regulation/injury time, then all wagers on this proposition will have no action and be refunded.
For halftime/fulltime score propositions, only goals in regulation time or any added injury time will count.
If match does not go full time, then all wagers on this proposition will be refunded.
For correct score propositions, only goals in regulation time or any added injury time will count. If the score is 0-0 in Full Time,
then no goals or exact score of 0-0 will be declared the winner.
A Clean Sheet will be defined as a team not allowing a goal in regulation or added injury time only. Any goals allowed in Extra Time or Penalty shootouts will not affect this wager.
For "will a team have a clean sheet and win" propositions, the team must have a clean sheet(as defined above) and be ahead at the end of regulation/injury time. If the team is not ahead at the end of regulation/injury time, then the related proposition will be graded NO.
Any discipline (yellow card, red card, sending off) that occurs after the whistle that ends regulation time will not count toward related propositions for that match.
At times (in the Champion's League or other major competitions) we may offer the proposition "will both Team A and Team B win on a given day." Wagers on this proposition will be graded based on Full Time (extra time, and shootouts are not included). If either team does not win in Full Time, then NO bets will be graded as winners and YES bets will lose.
For action, both games must reach Full Time. If either game is suspended before full time is reached, and not completed the same day, wagers on the outcome of this proposition are considered void and all stakes shall be returned.
GOLF
General:
- If the start of a round is delayed, or if play during a round is suspended, all
pending wagers will remain valid for 48 hours. If the postponement lasts more than
48 hours, all pending wagers will be canceled and the money refunded.
- Wagers on a golfer who does not play in the tournament are graded as No Action.
- A golfer is deemed to have played once he or she has teed off. In the event of a
player withdrawing after having teed off, wagers on that player will be considered
a loss.
- Wagers will be settled using the official tournament and match results (including
final match correct score and individual match betting). This includes a match which
finishes early, either by agreement of the players or because of injury.
Outright Betting (Tournament Winner):
- The "Field" includes all players not offered by name.
- All outright bets are settled on the player winning the trophy. The result of play-offs
is taken into account.
- If a tournament does not go the specified number of completed holes (usually 72)
and is shortened by the tournament officials, the leader at the end of the number
of holes specified by the officials will be the winner, unless there is no further
play or only part of a round completed after a bet has been placed, in which case
that bet will be canceled.
- In the event that two or more golfers are tied for the lead at the end of regulation
play, a sudden death playoff is normally used to determine the winner of the tournament.
In this case, the winner of the playoff is the winner for betting purposes. All
other golfers in the playoff will be graded as second-place finishers.
- In the event of a tie for a finishing position, the tied position will count; for
example, if five players tie for eighth place, all five will be considered to have
finished eighth.
- In some tournaments, tournament officials may have the individuals play a specified
number of playoff holes to determine the tournament winner. In this case, the golfer
with the lowest score after completing the specified number of holes will be declared
the winner, and all other golfers in the playoff will be graded as second-place
finishers.
Golf Matchups:
- In head-to-head matchups, both golfers must tee off in order to have action.
- Players are paired for betting purposes only. The player with the lower score over
the entire tournament is the matchup winner.
- In 1st Round matchups, the player with the lower score in the 1st round ONLY (usually
18 holes) is the matchup winner
- Settlement will be on the player achieving the highest placing at the end of the
tournament. If the number of rounds played is reduced, as in the case of bad weather,
bets stand providing that an official tournament winner is declared.
- If one player misses the cut, the other player is deemed the winner. If both players
miss the cut, the lowest score after the cut has been made will determine the winner.
- If a player is disqualified or withdraws after starting, either prior to the completion
of two rounds or after both players have made the cut, the other player is deemed
the winner.
- If a player is disqualified during either the 3rd or 4th rounds, when the other
player in the match bet has already missed the cut, the disqualified player will
be considered the winner.
To Miss/Make The Cut:
- For some tournaments we may offer prices for players to make the cut (take part
in the final rounds), or miss the cut (fail to qualify for the final rounds).
Finishing Position of a Named Player:
- In the event of a tie for a finishing position, the tied position will count, eg.
a tie with 5 other players for 8th place will count as a finishing position of 8.
Group Betting:
- The winner will be the player with the lowest score at the end of the tournament
(or after the cut if all players miss the cut), playoff included.
- In the event of a tie, the winner will be the player with the lowest score for the
final round.
- If a player does not tee off all bets on that group will be void and monies refunded.
AUTO RACING
Postponements:
- If a race or qualifier is postponed for any reason, all wagers will remain valid
for 48 hours. If the postponement lasts more than 48 hours, all wagers will be canceled
and the money refunded.
NASCAR Races:
- The Official NASCAR winner of the race shall be the winner of the race for wagering
purposes; this includes all races which are halted prematurely for any reason.
- In head-to-head matchups, both drivers must start the race in order for the wager
to be considered "action".
- If a starting driver who has completed at least one lap is replaced during the race
by another driver for any reason, the starting driver will be awarded the finishing
driver's position at the end of the race. Example: Driver JONES starts the race,
completes 8 laps, but leaves the race due to injury, and then replacement driver
SMITH finishes the race and places 10th.In the race standings, driver JONES would
be credited with a 10th place finish.
- Disqualifications that occur more than 30 minutes after the race has ended are not
recognized for wagering purposes.
Formula 1:
- Wagers on a driver will be in effect if, and only if, the driver lines up on the
official starting grid after the warm-up lap.
- The podium positions will be used to determine 1st, 2nd and 3rd for betting purposes.
- In head-to-head matchups, both drivers must start the race in order for the wager
to be considered "action".
- In two-way matchups, if both drivers fail to complete the race, the driver completing
the most laps will be deemed the winner. If both drivers retire on the same lap,
wagers will be settled on the official FIA classification at the time of the podium
presentation.
- If a driver fails to take part in the qualifying session then all bets on that driver
will be void. This event will be settled on official times as recorded by the FIA
and will not be affected by any subsequent penalties or demotions.
BOXING
- When the bell sounds to begin the first round, the bout will be considered official
for betting purposes, regardless of the scheduled length or title.
- If the scheduled length of the match is changed, all prior wagers on the number
of rounds the bout will last will be graded as 'No Action'.
- Each round is three minutes in duration; a half-round is defined as ninety seconds.
- For wagering purposes, the disqualification of a boxer during a match will be counted
as a knockout by his opponent.
- Total of Rounds: Customer will either go over or under a number of rounds in which
the fight will be finished.
- Correct Result Wagering: Players can wager on which boxer will win the fight and
the manner in which the fight is won. A KNOCKOUT includes Technical Knockouts (TKO)
and Disqualifications (DQ). A DECISION is determined to be anytime the judge's scorecards
are used to determine the winner of the bout regardless of the round in which this
occurs. If the fight ends in a Tie, wagers on the draw will be paid, while wagers
on “no draw” and on both fighters will be lost. If any of both fighters wins, wagers
on “no draw” plus the fighter (that wins the fight) will be considered winners,
the rest losers.
- Las Vegas wagering rules will be used for any situation not covered here.
Mixed Martial Arts
- Unless otherwise noted, fights must take place within one week of the listed date
of the fight or the bout will be graded "no action" and wagers refunded.
- Venue changes within the same country will not affect the status of pending wagers.
Venue changes to a different country will result in a grade of "no action" on all
pending wagers.
- If the number of scheduled rounds in a fight is changed, the following wagers will
have action: the fight winner, fighter wins only, and draw options. "fight totals"
& "will go / won't go" will have action if the updated scheduled rounds is more
than the total listed on the proposition. Exact round of ending, fighter to win
inside distance, win by decision, and goes distance propositions will all be no
action if scheduled rounds are changed or misposted.
- Results will be graded based on the official result at ringside.
- A result may be revised or altered after initial presentation by the ring announcer.
For wagering purposes, results are not official until verified by officials at the
fighting venue. Official or unofficial sanctioning body overturns of a fight decision
based on appeal, suspension, lawsuit, drug testing result, or any other fighter
sanction will not be recognized for wagering purposes.
- A wager on a fighter "Inside Distance" wins if the selected fighter wins by KO,
TKO, DQ, submission, or any other form of stoppage.
- A wager on a fighter to win by "KO/TKO" wins only if the fighter wins by KO, TKO
or corner stoppage. A win by submission is not considered a KO/TKO in MMA.
- When a "draw" occurs, wagers on both fighters "to win" are refunded.
- Other proposition wagers are graded according to their specific wording.
- An "If Wins Only" wager loses when a fight ends in a draw.
- Any fight that is deemed "no contest" will have all wagers refunded.
- A total listed on a fight represents the total number of completed rounds. The halfway
point of a round is at exactly two minutes and thirty seconds into a five minute
round. Thus, 2½ rounds would be two minutes and thirty seconds of the 3rd round.
- If an over/under total lands on the exact half round total in a fight, the wager
will be a push. If the phrase "Fight goes 2:30 round X", and the fight ends at exactly
that second of that round, then "Fight goes" will be graded the winner.
- In round distance wagering, if a fighter fails to answer the bell for the start
of any round, the fight officially ended in the last round fought.
- In total wagering, if a fighter does not answer the bell to start a round where
the fight has gone the exact distance listed on the total, the UNDER is the winner.
- For wagers that state "will a fighter win in round x", that fighter must finish
the fight in round x to win the prop. For example, if you bet YES for "Mark Coleman
to win in round 3", then the fight must be stopped in Coleman's favor in round 3
for yes to be considered the winner. The only exception is if a fighter does not
answer the bell for a round. Then the fight officially ended in the last round fought.
TENNIS (ATP-WTA)
Retirement or Disqualification:
- Head to head Matchups
- One full set must be completed for wagers to stand. Less than 1 set completed: all
wagers will be considered no action.
- Example: Nadal 6-2, 2-0 (Federer retired due to injury). All wagers stand. Nadal
declared the winner while Federer is deemed the loser.
- Example: Nadal 5-2 (Federer retired due to injury). All wagers will be considered
no action.
- First Set Betting
- First set must be completed for wagers to stand. If the first set is not completed
because of a player retirement or disqualification, all wagers will be considered
no action
- Sets Betting
- The tennis match must be completed for wagers to stand. If a tennis match is not
completed because of a player retirement or disqualification, all set wagers will
be considered no action.
Delay or suspension:
- If a tennis match is completed, all wagers stand as written. A delay in the start
of a match will not affect the standing of wagers, nor will a suspension, as long
as play is resumed and the match completed.
- In the event a match does not go the specified number of sets, and the match is
shortened by tournament officials, the leader determined to be official by tournament
officials shall be the winner.
- Example: A match is scheduled for 5 sets, but only 3 sets can be played because
of weather. The leader at the end of 3 sets would be declared the winner of the
match.